Mobile app development for iOS and Android

We build apps for iPhone and Android, from the first idea to launch on the App Store and Google Play, and keep them running after launch.

Our apps are used every day by students, patients, drivers and customers of local businesses. If you already have an idea, send it over and get an estimate of scope, timeline and cost.

  • iOS & Android
  • Design & development
  • Launch & support
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Apps we've launched.

Every one of these apps is live and doing a real job for a client. They are four very different types of apps, so chances are one of them is close to your idea.

01

Sa Hemijom Na Ti

Education app · iOS & Android

An app for a school that prepares students for university entrance exams in chemistry and biology. Students get video lessons, practice problems, tests, quizzes, past entrance exams and digital textbooks, available anytime.

02

Online Hypnosis

Audio app with in-app purchases · iOS & Android

A quit-smoking app built around a guided 90-minute audio hypnosis session. Users buy three months of access directly in the app, through App Store and Google Play billing.

03

MeDisCard

Discount card app

An app for a medical discount card that is valid for 365 days at more than 500 private healthcare providers: clinics, labs, opticians, dental and veterinary practices. Companies can also offer the card as an employee benefit.

04

Putko

Loyalty app with map · Android

An app for drivers and customers of local businesses. It brings together coupons, loyalty stamps, partner discounts and rewards, a QR code for redeeming offers and a map with navigation to partners, while drivers also get a digital service log and registration renewal reminders.

The kinds of mobile apps we build.

We don't work from a template. We combine the features that solve real problems for your users, and behind the app we build the backend, the database and the admin panel.

Education & content

Video lessons, tests, quizzes and materials that unlock for each user.

Subscriptions & payments

In-app purchases of content or access, as in Online Hypnosis.

Loyalty & coupons

Loyalty stamps, discounts, QR codes and rewards for returning customers.

Maps & location

Partner locations on a map, with navigation to each one.

Bookings

Time slot selection, confirmations and reminders for users.

Accounts & profiles

Sign in with email, Google or Apple, plus history and settings.

Push notifications

Alerts about new offers, reminders and messages to your users.

Backend & admin panel

The database, content management and user data behind the app.

If you already have a website or online store, we can connect the app to it.

iOS, Android or both.

For most businesses we recommend launching on both platforms. With a cross-platform approach, one codebase powers both versions, so the second platform doesn't cost twice as much.

Android app development

Android apps are published on Google Play and can also be distributed as an APK file for internal use. We test on a range of manufacturers and screen sizes.

iOS app development for iPhone

iOS apps are published on the App Store, where Apple reviews every version. Before we submit the app for review, you test it yourself through TestFlight.

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One codebase, both platforms

Starting with a single platform makes sense when you want to validate an idea quickly and at a lower cost, or when you know exactly which phones your users have.

Cross-platform development with Flutter.

We build apps in Flutter, from a single codebase for iOS and Android. That gets you onto both platforms faster, without duplicate development, and keeps long-term maintenance simpler.

01

Flutter: one codebase, two apps

The same Flutter code runs both the iPhone and the Android version, so your users get a consistent experience on every device.

02

Faster development and maintenance

For most business apps the performance difference isn't noticeable, while new features, bug fixes and ongoing maintenance are simpler and more cost-effective.

[[UPIŠI: zašto koristite Flutter, u 2 do 3 rečenice, na engleskom. Primer: "We choose Flutter because ___."]]

How app development works, step by step.

Every project goes through the same six phases, so you always know what's being worked on and what comes next.

  1. 01

    Discovery call & estimate

    You tell us about your idea, who your users are and what the app needs to solve. You get a ballpark estimate of scope, timeline and cost.

  2. 02

    Specification & proposal

    Together we list the screens and features for the first version. Based on that, you get a written proposal with a fixed price and timeline.

  3. 03

    Design

    We design every screen and build a clickable prototype you can tap through like a finished app, before a single line of code is written.

  4. 04

    Development

    We build the app, the backend and the admin panel. Along the way you get test builds on your own phone, via TestFlight for iPhone and Google Play internal testing for Android.

  5. 05

    Testing & launch

    We test on real devices, prepare the store listing, screenshots and metadata, and submit the app to Apple and Google for review.

  6. 06

    Maintenance & new versions

    After launch we monitor crashes and performance, keep the app compatible with new iOS and Android releases and add new features.

How much does it cost to build a mobile app?

The price depends mostly on the number of screens and features, the backend and admin panel, and integrations with other systems. You get an exact price once the specification is done.

App type Example Starting at Estimated timeline
Simple app Content, catalog, user accounts, notifications [[UPIŠI]] € [[UPIŠI]] weeks
App with payments, a loyalty program or a map Subscriptions, coupons and stamps, partners on a map [[UPIŠI]] € [[UPIŠI]] weeks
Complex platform Two user types, real-time bookings, multiple integrations [[UPIŠI]] € [[UPIŠI]] weeks

What drives the cost up

  • The number of screens and different user types.
  • Payments, subscriptions and payment provider integrations.
  • Real-time features: chat, location, notifications.
  • Integrations with an online store, accounting software or a CRM.
  • Offline mode and syncing once the connection is back.

Ongoing costs after launch

  • Apple Developer account: $99 per year.
  • Google Play account: $25 one-time.
  • Server and database: depend on the number of users and data volume.
  • Maintenance: OS compatibility updates and bug fixes.

Publishing on the App Store and Google Play.

We handle the launch, from preparing the store listing and screenshots to answering Apple's and Google's questions during review. All we need from you are the accounts and your company details.

[[UPIŠI: jedna rečenica o vlasništvu nad kodom, na engleskom. Primer: "You own the source code once the final payment is made."]]

  1. 01

    Accounts in your company's name. We recommend opening the Apple and Google accounts in your company's name, so the app is always yours.

  2. 02

    Privacy policy. Both stores require a public privacy policy page and a description of the data the app collects.

  3. 03

    Review before release. Apple reviews every new version, and Google may require closed testing before a public release.

  4. 04

    Billing for digital content. Subscriptions and digital content go through Apple's and Google's billing systems.

Mobile app maintenance after launch.

An app needs regular updates even when you're not adding new features. Maintenance covers system, security and functional improvements.

We monitor how the app performs and keep it compatible with new iOS and Android versions and with app store requirements.

  • crash and bug monitoring, and fixes,
  • security updates for libraries and servers,
  • server hosting, database backups and uptime monitoring,
  • small changes and new features as agreed.

[[UPIŠI: monthly maintenance starts at ___ €, ili obriši ovu rečenicu]]

Do you actually need a mobile app?

Not every business needs an app, and we'll tell you so on the first call. An app pays off when the same people come back to you often. A website is enough when they visit once or only occasionally.

An app makes sense when:

  • users come back weekly or more often,
  • you need push notifications,
  • you have a loyalty program, cards, coupons or a subscription,
  • the app uses the camera or location, or needs to work offline.

If your customers reach out once a year, you'll be better served by a fast website or online store and solid SEO.

From the first sketch to an app people actually use.

01

Apps that work

Our apps are live and in use, and you can download and try them before you get in touch.

02

Everything in one place

We handle the app, backend, admin panel, website, hosting and launch, so you don't have to coordinate multiple vendors.

03

A clear proposal

Before we start, you get the list of screens and features, the price and the timeline in writing.

Frequently asked questions about mobile app development.

How much does it cost to build a mobile app?

The price depends on the number of screens and features, the backend and admin panel, and integrations with other systems. A simple app starts at [[UPIŠI]] €, and you get an exact price in a written proposal once the specification is done.

How long does it take to build a mobile app?

A simple app takes [[UPIŠI]] weeks, while more complex apps take [[UPIŠI]] months. Add a few days for App Store and Google Play review.

Do you build apps for both iOS and Android?

Yes. We build apps for iPhone and Android phones, usually both versions from a single codebase. Sa Hemijom Na Ti and Online Hypnosis are both live on the App Store and Google Play.

Can I start with just one platform?

Yes. If you want to validate your idea faster and at a lower cost, we launch on one platform first and add the second once the app proves itself.

Do you work with clients outside Serbia?

Yes. We work remotely with clients from other countries, in English, through video calls, email and shared project tools. The whole process, from the first call to the app store launch, works the same wherever you are.

What do I need to publish on the App Store and Google Play?

You need an Apple Developer account ($99 per year), a Google Play developer account ($25 one-time), a privacy policy and your company details. For an organization account, Apple also requires a D-U-N-S number. We take care of preparing the app and submitting it for review.

Can the app charge users?

Yes. Digital content and subscriptions are billed through Apple's and Google's in-app purchase systems, as in Online Hypnosis. Physical goods and services can be paid by card through a payment provider of your choice.

Do you also build the backend and admin panel?

Yes. We build the server, the database and an admin panel where you manage content, track users and send notifications yourself, plus a website for the app if you need one.

Do you maintain the app after launch?

Yes. We keep the app compatible with new iOS and Android versions, fix bugs, maintain the server and add new features as agreed.

What is a PWA, and is it enough instead of a native app?

A PWA is a website that can be added to a phone's home screen and behaves much like an app. It costs less than a native app, but it isn't listed on the App Store, and on iPhone it has limitations with notifications and device access. It works well for simple tools and informational apps.

How do I get started?

Send us a short description of your idea using the form below: what the app should do, who it's for, and your rough budget and timeline. We'll get back to you with an estimate and a suggested next step.

Let's build an app that makes sense.

Briefly describe what the app should do and who it's for. We'll reply with an estimate of scope, timeline and cost, with no obligation.